ArcGIS Pro 3.7 API Reference Guide
ArcGIS.Core.Geometry Namespace / MultipatchBuilderEx Class / SynchronizeAttributeAwareness Method
Example

In This Topic
    SynchronizeAttributeAwareness Method
    In This Topic
    Synchronizes attribute awareness of Patches to match attribute awareness of the MultipatchBuilderEx.
    Syntax
    Public Function SynchronizeAttributeAwareness() As Boolean
    public bool SynchronizeAttributeAwareness()

    Return Value

    Returns true if the patches have been changed and false otherwise.
    Remarks
    Attribute awareness refers to whether the patch recognizes M-values or ID-values or not. Applies attribute awareness of MultipatchBuilderEx to all the Patches contained in the builder. Synchronizes sizes of attribute lists of individual patches to match the size of the Patch.Coords list.
    Example
    Construct Multipatch from another Multipatch
    {
      TextureResource brickTextureResource = null;
      BasicMaterial brickMaterialTexture = new BasicMaterial();
      var coords = new List<Coordinate3D>();
    
      // create the multipatchBuilderEx object
      var builder = new ArcGIS.Core.Geometry.MultipatchBuilderEx(multipatch);
    
      // check some properties
      bool hasM = builder.HasM;
      bool hasZ = builder.HasZ;
      bool hasID = builder.HasID;
      bool isEmpty = builder.IsEmpty;
      bool hasNormals = builder.HasNormals;
    
      var patches = builder.Patches;
      int patchCount = patches.Count;
    
      // if there's some patches
      if (patchCount > 0)
      {
        int pointCount = builder.GetPatchPointCount(0);
    
        // replace the first point in the first patch
        if (pointCount > 0)
        {
          // get the first point
          var pt = builder.GetPoint(0, 0);
          builder.SetPoint(0, 0, mapPoint);
        }
    
        // check which patches currently contain the texture
        var texture = builder.QueryPatchIndicesWithTexture(brickTextureResource);
    
        // assign a texture material
        patches[0].Material = brickMaterialTexture;
      }
    
      // update the builder for M awareness
      builder.HasM = true;
      // synchronize the patch attributes to match the builder attributes
      //   in this instance because we just set HasM to true on the builder, each patch will now get a default M value for it's set of coordinates
      builder.SynchronizeAttributeAwareness();
    
      // call ToGeometry to get the multipatch
      multipatch = builder.ToGeometry() as Multipatch;
    
      // multipatch.HasM will be true
    }
    Requirements

    Target Platforms: Windows 11 Home, Pro, Enterprise (64 bit)

    ArcGIS Pro version: 3.0 or higher.
    See Also