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Build Terrain (3D Analyst Tools)

Summary

Performs tasks required for analyzing and displaying a terrain dataset.

Usage

  • This tool will need to be used after initially defining the features that participate in a terrain, making subsequent modifications to the features that participate in the terrain, or modifying the terrain pyramid definition.

  • It is more efficient to make a collection of edits followed by one build rather than running a build after each individual edit.

Parameters

Label Explanation Data type

Input Terrain

The terrain dataset that will be processed.

Terrain Layer

Update Extent

(Optional)

Recalculates the data extent of a window-size-based terrain dataset when the data area has been reduced through editing. It is not needed if the data extent has increased or if the terrain dataset is z-tolerance based. It will scan through all the terrain data to determine the new extent.

  • Maintain ExtentThe extent of the terrain dataset will not be recalculated. This is the default.

  • Update ExtentThe extent of the terrain dataset will be recalculated.

String

Derived output

Label Explanation Data type

Updated Input Terrain

The updated terrain.

Terrain Layer

Environments

Current Workspace, Extent, Auto Commit

Licensing information

  • Basic: Requires 3D Analyst
  • Standard: Requires 3D Analyst
  • Advanced: Requires 3D Analyst