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Terrain To TIN (3D Analyst Tools)

Summary

Converts a terrain dataset to a triangulated irregular network (TIN) dataset.

Usage

  • Define the extent of the output TIN using the geoprocessing extent environment setting.

  • Use an extent and pyramid level that will not exceed the node limit for a TIN. While the maximum number of TIN nodes in a 32-bit Windows platform is estimated to be between 15 to 20 million, a cap of a few million is recommended to maintain optimal display performance. Triangulation of a larger surface is best handled by the terrain dataset.

Parameters

Label Explanation Data type

Input Terrain

The terrain dataset that will be processed.

Terrain Layer

Output TIN

The TIN dataset that will be generated.

TIN

Pyramid Level Resolution

(Optional)

The z-tolerance or window-size resolution of the terrain pyramid level that will be used. The default is 0, or full resolution.

Double

Maximum Number of Nodes

(Optional)

The maximum number of nodes permitted in the output TIN. The tool will return an error if the analysis extent and pyramid level would produce a TIN that exceeds this size. The default is 5 million.

Long

Clip to Extent

(Optional)

Specifies whether the resulting TIN will be clipped against the analysis extent. This only has an effect if the analysis extent is defined and it's smaller than the extent of the input terrain.

  • CheckedClips the output TIN against the analysis extent. This is the default.

  • UncheckedDoes not clip the output TIN against the analysis extent.

Boolean

Environments

Current Workspace, Scratch Workspace, Extent, Output Coordinate System, Geographic Transformations, Default TIN Storage Version, Minimize memory use during analysis on terrains

Licensing information

  • Basic: Requires 3D Analyst
  • Standard: Requires 3D Analyst
  • Advanced: Requires 3D Analyst