//Control points are special vertices used to apply symbol effects to line or polygon features. //By default, they appear as diamonds when you edit them. //They can also be used to migrate representations from ArcMap to features in ArcGIS Pro. await QueuedTask.Run(() => { var changeVertexIDOperation = new EditOperation(); //iterate through the points in the polyline. var lineLayerCursor = lineLayer.GetSelection().Search(); var lineVertices = new List<MapPoint>(); long objectId = -1; while (lineLayerCursor.MoveNext()) { var lineFeature = lineLayerCursor.Current as ArcGIS.Core.Data.Feature; var line = lineFeature.GetShape() as Polyline; int vertexIndex = 1; objectId = lineFeature.GetObjectID(); //Each point is converted into a MapPoint and gets added to a list. foreach (var point in line.Points) { MapPointBuilderEx mapPointBuilderEx = new(point); //Changing the vertex 6 and 7 to control points if (vertexIndex == 6 || vertexIndex == 7) { //These points are made "ID Aware" and the IDs are set to be 1. mapPointBuilderEx.HasID = true; mapPointBuilderEx.ID = 1; } lineVertices.Add(mapPointBuilderEx.ToGeometry() as MapPoint); vertexIndex++; } } //create a new polyline using the point collection. var newLine = PolylineBuilderEx.CreatePolyline(lineVertices); //edit operation to modify the original line with the new line that contains control points. changeVertexIDOperation.Modify(lineLayer, objectId, newLine); changeVertexIDOperation.Execute(); }); }
{
// MapPointBuilderEx constructors can run on any thread.
MapPoint point1 = null;
MapPoint point2 = null;
SpatialReference spatialReference = SpatialReferenceBuilder.CreateSpatialReference(54004);
MapPointBuilderEx mapPointBuilder = new MapPointBuilderEx(100, 200, spatialReference);
SpatialReference sr = mapPointBuilder.SpatialReference; // sr != null
int wkid = sr.Wkid; // wkid = 54004
bool hasZ = mapPointBuilder.HasZ; // hasZ = false
bool hasM = mapPointBuilder.HasM; // hasM = false
bool hasID = mapPointBuilder.HasID; // hasID = false
bool isEmpty = mapPointBuilder.IsEmpty; // isEmpty = false
double x = mapPointBuilder.X; // x = 100
double y = mapPointBuilder.Y; // y = 200
double z = mapPointBuilder.Z; // z = 0, default value
double m = mapPointBuilder.M; // m is NaN, default value
double id = mapPointBuilder.ID; // id = 0, default value
// Do something with the builder
mapPointBuilder.Z = 12; // Setting the z-value automatically sets HasZ property to true
point1 = mapPointBuilder.ToGeometry();
sr = point1.SpatialReference; // sr != null
wkid = sr.Wkid; // wkid = 54004
hasZ = point1.HasZ; // hasZ = true
hasM = point1.HasM; // hasM = false
hasID = point1.HasID; // hasID = false
x = point1.X; // x = 100
y = point1.Y; // y = 200
z = point1.Z; // z = 12
m = point1.M; // m is NaN, default value
id = point1.ID; // id = 0, default value
// Change some of the builder properties
mapPointBuilder.SetValues(11, 22);
mapPointBuilder.HasZ = false;
mapPointBuilder.HasM = true;
mapPointBuilder.M = 44;
// Create another point
point2 = mapPointBuilder.ToGeometry();
bool isEqual = point1.IsEqual(point2); // isEqual = false
// Set the builder to empty
// Sets X and Y to NaN. Sets other attributes to the default values.
// Does not change the attribute awareness.
mapPointBuilder.SetEmpty();
MapPoint point3 = mapPointBuilder.ToGeometry();
sr = point3.SpatialReference; // sr != null
wkid = sr.Wkid; // wkid = 54004
hasZ = point3.HasZ; // hasZ = false
hasM = point3.HasM; // hasM = true
hasID = point3.HasID; // hasID = false
isEmpty = point3.IsEmpty; // isEmpty = true
x = point3.X; // x is NaN
y = point3.Y; // y is NaN
z = point3.Z; // z = 0, default value
m = point3.M; // m is NaN, default value
id = point3.ID; // ID = 0, default value
// Create a builder from a point
mapPointBuilder = new MapPointBuilderEx(point2); // point1 = (11, 22, 0, 44, 0)
sr = mapPointBuilder.SpatialReference; // sr != null
wkid = sr.Wkid; // wkid = 54004
hasZ = mapPointBuilder.HasZ; // hasZ = false
hasM = mapPointBuilder.HasM; // hasM = true
hasID = mapPointBuilder.HasID; // hasID = false
isEmpty = mapPointBuilder.IsEmpty; // isEmpty = false
x = mapPointBuilder.X; // x = 11
y = mapPointBuilder.Y; // y = 22
z = mapPointBuilder.Z; // z = 0, default value
m = mapPointBuilder.M; // m = 44
id = mapPointBuilder.ID; // ID = 0, default value
// Setting attribute values automatically sets the corresponding flag to true
mapPointBuilder.Z = 150;
mapPointBuilder.ID = 2;
// Remove the spatial reference
mapPointBuilder.SpatialReference = null;
MapPoint point4 = mapPointBuilder.ToGeometry() as MapPoint;
sr = point3.SpatialReference; // sr = null
hasZ = point3.HasZ; // hasZ = true
hasM = point3.HasM; // hasM = true
hasID = point3.HasID; // hasID = true
isEmpty = point3.IsEmpty; // isEmpty = false
x = point3.X; // x = 11
y = point3.Y; // y = 22
z = point3.Z; // z = 150
m = point3.M; // m = 44
id = point3.ID; // ID = 2
}
Target Platforms: Windows 11 Home, Pro, Enterprise (64 bit)