Return Value
A geometry
For Internal Use Only:
In some geodatabase operations it may make sense for a geometry to be set to be recycling for performance or internal resource allocation reasons. In this scenario the geometry's content may change via some external code (i.e. GDB NextFeature). Consequently, the Clone method will return a new geometry with the copied contents of this instance rather than the original object. This cloned geometry should be passed to the code requiring the geometry object.
{
// Use a builder convenience method or use a builder constructor.
// Create a 2D point without a spatial reference
MapPoint point2D = MapPointBuilderEx.CreateMapPoint(1, 2);
SpatialReference sr = point2D.SpatialReference; // sr = null
bool hasZ = point2D.HasZ; // hasZ = false
bool hasM = point2D.HasM; // hasM = false
bool hasID = point2D.HasID; // hasID = false
double x = point2D.X; // x = 1
double y = point2D.Y; // y = 2
double z = point2D.Z; // z = 0 default value
double m = point2D.M; // m is NaN default value
double id = point2D.ID; // id = 0 default value
// Or use a builderEx which doesn't need to run on the MCT.
MapPointBuilderEx builderEx = new MapPointBuilderEx(1, 2);
// do something with the builder
builderEx.Y = 3;
point2D = builderEx.ToGeometry();
sr = point2D.SpatialReference; // sr = null
hasZ = point2D.HasZ; // hasZ = false
hasM = point2D.HasM; // hasM = false
hasID = point2D.HasID; // hasID = false
x = point2D.X; // x = 1
y = point2D.Y; // y = 3
z = point2D.Z; // z = 0 default value
m = point2D.M; // m is NaN default value
id = point2D.ID; // id = 0 default value
// Create a 2D point with a spatial reference
SpatialReference spatialReference = SpatialReferenceBuilder.CreateSpatialReference(4269);
point2D = MapPointBuilderEx.CreateMapPoint(1, 2, spatialReference);
sr = point2D.SpatialReference; // sr != null
int wkid = sr.Wkid; // wkid = 4269
// Or use a builder
builderEx = new MapPointBuilderEx(1, 2, spatialReference);
// Do something with the builder
builderEx.SetValues(3, 5);
point2D = builderEx.ToGeometry();
sr = point2D.SpatialReference; // sr != null
wkid = sr.Wkid; // wkid = 4269
x = point2D.X; // x = 3
y = point2D.Y; // y = 5
// Change the spatial reference of the builder
builderEx.SpatialReference = SpatialReferences.WGS84;
point2D = builderEx.ToGeometry();
sr = point2D.SpatialReference; // sr != null
wkid = sr.Wkid; // wkid = 4326
x = point2D.X; // x = 3
y = point2D.Y; // y = 5
// Create a 3D point with M
MapPoint pointZM = MapPointBuilderEx.CreateMapPoint(1, 2, 3, 4);
sr = pointZM.SpatialReference; // sr = null
hasZ = pointZM.HasZ; // hasZ = true
hasM = pointZM.HasM; // hasM = true
hasID = pointZM.HasID; // hasID = false
x = pointZM.X; // x = 1
y = pointZM.Y; // y = 2
z = pointZM.Z; // z = 3
m = pointZM.M; // m = 4
id = pointZM.ID; // id = 0 default value
// Create a 3D point with M and a spatial reference
pointZM = MapPointBuilderEx.CreateMapPoint(1, 2, 3, 4, spatialReference);
sr = pointZM.SpatialReference; // sr != null
wkid = sr.Wkid; // wkid = 4269
// Create a point from another point in three ways
MapPoint clone = pointZM.Clone() as MapPoint; // Has the same values including the spatial reference as pointZM
MapPoint anotherZM = MapPointBuilderEx.CreateMapPoint(pointZM); // Has the same values including the spatial reference as pointZM
builderEx = new MapPointBuilderEx(pointZM); // Has the same values including the spatial reference as pointZM
// Do something with the builder
builderEx.HasM = false;
builderEx.ID = 7; // Setting the id also sets HasID = true
MapPoint pointZId = builderEx.ToGeometry();
sr = pointZId.SpatialReference; // sr != null
wkid = sr.Wkid; // wkid = 4269
hasZ = pointZId.HasZ; // hasZ = true
hasM = pointZId.HasM; // hasM = false
hasID = pointZId.HasID; // hasID = true
x = pointZId.X; // x = 1
y = pointZId.Y; // y = 2
z = pointZId.Z; // z = 3
m = pointZId.M; // m is NaN, default value
id = pointZId.ID; // id = 7
// Create a point with Z, M, and ID-values
MapPoint pointZMId = MapPointBuilderEx.CreateMapPoint(1, 2, 3, 4, 5, spatialReference);
sr = pointZMId.SpatialReference; // sr != null
wkid = sr.Wkid; // wkid = 4269
hasZ = pointZMId.HasZ; // hasZ = true
hasM = pointZMId.HasM; // hasM = true
hasID = pointZMId.HasID; // hasID = true
x = pointZMId.X; // x = 1
y = pointZMId.Y; // y = 2
z = pointZMId.Z; // z = 3
m = pointZMId.M; // m = 4
id = pointZMId.ID; // id = 5
// Pick and choose which attributes to include
MapPoint point = MapPointBuilderEx.CreateMapPoint(1, 2, false, 3, true, 4, true, 5);
sr = point.SpatialReference; // sr = null
hasZ = point.HasZ; // hasZ = false
hasM = point.HasM; // hasM = true
hasID = point.HasID; // hasID = true
x = point.X; // x = 1
y = point.Y; // y = 2
z = point.Z; // z = 0, default value
m = point.M; // m = 4
id = point.ID; // id = 5
// Or use a builder
builderEx = new(1, 2, true, 3, false, 4, true, 5);
// Do something with the builder
builderEx.ID = 7;
builderEx.SpatialReference = SpatialReferences.WGS84;
point = builderEx.ToGeometry();
sr = point.SpatialReference; // sr != null
wkid = sr.Wkid; // wkid = 4326
hasZ = point.HasZ; // hasZ = true
hasM = point.HasM; // hasM = false
hasID = point.HasID; // hasID = true
x = point.X; // x = 1
y = point.Y; // y = 2
z = point.Z; // z = 0, default value
m = point.M; // m is NaN, default value
id = point.ID; // id = 7
}
IEnumerable<Geometry> MultipartToSinglePart(Geometry inputGeometry)
{
// list holding the part(s) of the input geometry
List<Geometry> singleParts = new List<Geometry>();
// check if the input is a null pointer or if the geometry is empty
if (inputGeometry == null || inputGeometry.IsEmpty)
return singleParts;
// based on the type of geometry, take the parts/points and add them individually into a list
switch (inputGeometry.GeometryType)
{
case GeometryType.Envelope:
singleParts.Add(inputGeometry.Clone() as Envelope);
break;
case GeometryType.Multipatch:
singleParts.Add(inputGeometry.Clone() as Multipatch);
break;
case GeometryType.Multipoint:
var multiPoint = inputGeometry as Multipoint;
foreach (var point in multiPoint.Points)
{
// add each point of collection as a standalone point into the list
singleParts.Add(point);
}
break;
case GeometryType.Point:
singleParts.Add(inputGeometry.Clone() as MapPoint);
break;
case GeometryType.Polygon:
var polygonNew = inputGeometry as Polygon;
foreach (var polygonPart in polygonNew.Parts)
{
// use the PolygonBuilderEx turning the segments into a standalone
// polygon instance
singleParts.Add(PolygonBuilderEx.CreatePolygon(polygonPart));
}
break;
case GeometryType.Polyline:
var polylineNew = inputGeometry as Polyline;
foreach (var polylinePart in polyline.Parts)
{
// use the PolylineBuilderEx turning the segments into a standalone
// polyline instance
singleParts.Add(PolylineBuilderEx.CreatePolyline(polylinePart));
}
break;
case GeometryType.Unknown:
break;
default:
break;
}
return singleParts;
}
Target Platforms: Windows 11 Home, Pro, Enterprise (64 bit)