ShadedRelief
汇总
通过合并由高程编码和山体阴影方法生成的影像来创建 terrain 的彩色 3D 制图表达。
讨论
有关此函数工作原理的详细信息,请参阅 晕渲地貌 栅格函数。
栅格对象所引用的栅格数据集是临时性的。 要将其设置为永久,可以调用栅格对象的 save 方法。
语法
ShadedRelief(raster, azimuth, altitude, {z_factor}, {colormap}, {colorramp}, {slope_type}, {ps_power}, {psz_factor}, {remove_edge_effect})
| 参数 | 说明 | 数据类型 |
|---|---|---|
|
raster |
The input DEM. |
Raster |
|
azimuth |
Azimuth is the sun's relative position along the horizon (in degrees). This position is indicated by the angle of the sun measured clockwise from due north. An azimuth of 0 degrees indicates north, east is 90 degrees, south is 180 degrees, and west is 270 degrees. (默认值为 315) |
Double |
|
altitude |
Altitude is the sun's angle of elevation above the horizon and ranges from 0 to 90 degrees. A value of 0 degrees indicates that the sun is on the horizon, that is, on the same horizontal plane as the frame of reference. A value of 90 degrees indicates that the sun is directly overhead. (默认值为 45) |
Double |
|
z_factor |
The
If the x,y units and z units are in the same units of measure, the z-factor should be set to 1. The z-values of the input surface are multiplied by the z-factor when calculating the final output surface. (默认值为 1) |
Double |
|
colormap |
The color map used to render the raster. This can be provided as a list or dictionary. (默认值为 None) |
List |
|
colorramp |
The name of the color ramp. This can be provided as a string specifying a color ramp name supported in ArcGIS Pro, such as (默认值为 Elevation #1) |
String |
|
slope_type |
The inclination of slope can be output as either a value in degrees or percent rise. Specify one of the following: (默认值为 DEGREE) |
String |
|
ps_power |
Accounts for the altitude changes (or scale) as the viewer zooms in and out on the map display. It is the exponent applied to the pixel size term in the equation that controls the rate at which the This parameter is only valid when (默认值为 0.664) |
Double |
|
psz_factor |
Accounts for changes in scale as the viewer zooms in and out on the map display. The value controls the rate at which the This parameter is only valid when (默认值为 0.024) |
Double |
|
remove_edge_effect |
Using this option will avoid any resampling of artifacts that may occur along the edges of a raster. The output pixels along the edge of a raster or next to pixels without a value will be populated with NoData. It is recommended that you use this option only when there are other rasters with overlapping pixels available. When overlapping pixels are available, these areas of NoData will display the overlapping pixel values instead of being blank.
(默认值为 False) |
Boolean |
返回值
| 数据类型 | 说明 |
|---|---|
|
Raster |
输出栅格。 |
代码示例
本示例创建了一个地貌晕渲:
# Import system modules
import arcpy
from arcpy.sa import *
# Set environment settings
env.workspace = "C:/data"
# input raster
inRasters = "input_raster.tif"
# use built-in colorramp slope
colorramp_name = "Slope"
# Run arcpy.sa.ShadedRelief
shadedRelief = ShadedRelief(imagePath1, azimuth=315, altitude=45, z_factor=1, colorramp=colorramp_name, slope_type = "SCALED",
ps_power=0.664, psz_factor=0.024, remove_edge_effect=False)
shadedRelief.save("C:/output/shadedrelief_output2.tif")
本示例创建了一个地貌晕渲:
# Import system modules
import arcpy
from arcpy.sa import *
import random
# Set environment settings
env.workspace = "C:/data"
# input raster
inRasters = "input_raster.tif"
# generate a color map list
color_map = []
for i in range(1, 255):
# generate random color
red = random.randrange(0, 256)
green = random.randrange(0, 256)
blue = random.randrange(0, 256)
value = i
color_map.append([value, red, green, blue])
# Run Sample
shadedRelief = ShadedRelief(imagePath1, azimuth=315, altitude=45, z_factor=1, colormap=315, slope_type = "DEGREE")
shadedRelief.save("C:/output/shadedrelief_output.tif")