Public Property ClassificationMethod As ClassificationMethod
public ClassificationMethod ClassificationMethod {get; set;}
Public Property ClassificationMethod As ClassificationMethod
public ClassificationMethod ClassificationMethod {get; set;}
{
var tinCP_renderers = new TinLayerCreationParams(tinDataset)
{
Name = "My TIN layer",
IsVisible = true
};
// define the node renderer - use defaults
var node_rd = new TinNodeRendererDefinition();
// define the face/surface renderer
var face_rd = new TinFaceClassBreaksRendererDefinition();
face_rd.ClassificationMethod = ClassificationMethod.NaturalBreaks;
// accept default color ramp, breakCount
// set up the renderer dictionary
var rendererDict = new Dictionary<SurfaceRendererTarget, TinRendererDefinition>
{
{ SurfaceRendererTarget.Points, node_rd },
{ SurfaceRendererTarget.Surface, face_rd }
};
// assign the dictionary to the creation params
tinCP_renderers.RendererDefinitions = rendererDict;
// Note: Needs QueuedTask to run
{
// create the layer
var tinLayer_rd = LayerFactory.Instance.CreateLayer<TinLayer>(tinCP_renderers, MapView.Active.Map);
}
}
{
var terrainCP_renderers = new TerrainLayerCreationParams(terrain);
terrainCP_renderers.Name = "My LAS Layer";
terrainCP_renderers.IsVisible = true;
// define the edge type renderer - use defaults
var edgeRD = new TinBreaklineRendererDefinition();
// define the face/surface renderer
var faceRD = new TinFaceClassBreaksRendererDefinition();
faceRD.ClassificationMethod = ClassificationMethod.NaturalBreaks;
// accept default color ramp, breakCount
// define the dirty area renderer - use defaults
var dirtyAreaRD = new TerrainDirtyAreaRendererDefinition();
// add renderers to dictionary
var t_dict = new Dictionary<SurfaceRendererTarget, TinRendererDefinition>();
t_dict.Add(SurfaceRendererTarget.Edges, edgeRD);
t_dict.Add(SurfaceRendererTarget.Surface, faceRD);
t_dict.Add(SurfaceRendererTarget.DirtyArea, dirtyAreaRD);
// assign dictionary to creation params
terrainCP_renderers.RendererDefinitions = t_dict;
// Note: Needs QueuedTask to run
{
//Create the layer to the terrain
var terrainLayer_rd = LayerFactory.Instance.CreateLayer<TerrainLayer>(terrainCP_renderers, map);
}
}
{
var lasPointsClassBreaksRendererDef = new LasPointClassBreaksRendererDefinition();
lasPointsClassBreaksRendererDef.ClassificationMethod = ClassificationMethod.NaturalBreaks;
lasPointsClassBreaksRendererDef.ModulateUsingIntensity = true;
// increase the symbol size by a factor
lasPointsClassBreaksRendererDef.SymbolScaleFactor = 1.0;
// Note: Needs QueuedTask to run
{
if (lasDatasetLayer.CanCreateRenderer(lasPointsClassBreaksRendererDef))
{
CIMTinRenderer renderer = lasDatasetLayer.CreateRenderer(lasPointsClassBreaksRendererDef);
if (lasDatasetLayer.CanSetRenderer(renderer, SurfaceRendererTarget.Points))
lasDatasetLayer.SetRenderer(renderer, SurfaceRendererTarget.Points);
}
}
}
Target Platforms: Windows 11 Home, Pro, Enterprise (64 bit)