ArcGIS Pro 3.7 API Reference Guide
ArcGIS.Desktop.Mapping Namespace / TinFaceClassBreaksRendererDefinition Class / TinFaceClassBreaksRendererDefinition Constructor / TinFaceClassBreaksRendererDefinition Constructor()
Example

In This Topic
    TinFaceClassBreaksRendererDefinition Constructor()
    In This Topic
    Create a class breaks renderer definition to draw faces in a surface layer.
    Syntax
    Public Function New()
    public TinFaceClassBreaksRendererDefinition()
    Example
    Create a TinLayer with renderers
    {
      var tinCP_renderers = new TinLayerCreationParams(tinDataset)
      {
        Name = "My TIN layer",
        IsVisible = true
      };
    
      // define the node renderer - use defaults
      var node_rd = new TinNodeRendererDefinition();
    
      // define the face/surface renderer
      var face_rd = new TinFaceClassBreaksRendererDefinition();
      face_rd.ClassificationMethod = ClassificationMethod.NaturalBreaks;
      // accept default color ramp, breakCount
    
      // set up the renderer dictionary
      var rendererDict = new Dictionary<SurfaceRendererTarget, TinRendererDefinition>
    {
      { SurfaceRendererTarget.Points, node_rd },
      { SurfaceRendererTarget.Surface, face_rd }
    };
    
      // assign the dictionary to the creation params
      tinCP_renderers.RendererDefinitions = rendererDict;
      // Note: Needs QueuedTask to run
      {
        // create the layer
        var tinLayer_rd = LayerFactory.Instance.CreateLayer<TinLayer>(tinCP_renderers, MapView.Active.Map);
      }
    }
    Create a TerrainLayer with renderers
    {
      var terrainCP_renderers = new TerrainLayerCreationParams(terrain);
      terrainCP_renderers.Name = "My LAS Layer";
      terrainCP_renderers.IsVisible = true;
    
      // define the edge type renderer - use defaults
      var edgeRD = new TinBreaklineRendererDefinition();
    
      // define the face/surface renderer
      var faceRD = new TinFaceClassBreaksRendererDefinition();
      faceRD.ClassificationMethod = ClassificationMethod.NaturalBreaks;
      // accept default color ramp, breakCount
    
      // define the dirty area renderer - use defaults
      var dirtyAreaRD = new TerrainDirtyAreaRendererDefinition();
    
      // add renderers to dictionary
      var t_dict = new Dictionary<SurfaceRendererTarget, TinRendererDefinition>();
      t_dict.Add(SurfaceRendererTarget.Edges, edgeRD);
      t_dict.Add(SurfaceRendererTarget.Surface, faceRD);
      t_dict.Add(SurfaceRendererTarget.DirtyArea, dirtyAreaRD);
    
      // assign dictionary to creation params
      terrainCP_renderers.RendererDefinitions = t_dict;
      // Note: Needs QueuedTask to run
      {
        //Create the layer to the terrain
        var terrainLayer_rd = LayerFactory.Instance.CreateLayer<TerrainLayer>(terrainCP_renderers, map);
      }
    }
    Requirements

    Target Platforms: Windows 11 Home, Pro, Enterprise (64 bit)

    ArcGIS Pro version: 3.2 or higher.
    See Also